﻿/**
	@file	Start_Game.h
	@date	2013/1/25
	@author	김진식(jeensig@gmail.com)
	@brief	Start Screen
*/

#ifndef _START_GAME_H_
#define _START_GAME_H_

#include "GameInterface.h"

/**
	@class	StartGame
	@date	2013/1/25
	@author	김진식(jeensig@gmail.com)
	@brief	Start Screen
*/
class StartGame : public GameInterface
{
public:
	StartGame();
	~StartGame();

	void Init(); ///< 인터페이스 함수들
	void Update(TetrisGame* owner);
	void Render();

};

#endif